Yeah, I avoided Apply Poison at first as I planned on spiking a single target while MoP deals massive damage around it. AP would only have effect on first hit as it have o secondary uses. In that case I think Poison Tip Signet is better together with a more offensive preparation. Since you have points in Wilderness already, Kindle or Ignite should probably do a great deal of damage.
The idea from the start with spiking with MoP was to use it's armor ignoring damage to overcome heavy armors in HM. If the war or derv balling up the mobs with an AE snare like Veil of Thorns/Aura of Thorns, it should be easier to keep them from scattering. Then again Splinter might be good to get a 3-4 extra MoPs to trigger.
7 arrows in a burst would trigger MoP up to 7 times @16 curses, that's 294 armor ignoring damage. 4 splinters brings it up to 462.
Snare and Rigor Mortis would ensure all arrows hit.
Last edited by Bristlebane; May 16, 2010 at 07:13 AM // 07:13..
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